Swift Swim | Boosts the Pokémon's Speed in rain. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Hidden Hydration | Heals status problems if it is raining. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Hidden Hydration | Heals status problems if it is raining. |
Swift Swim | Boosts the Pokémon's Speed in rain. |
Hidden Hydration | Heals status problems if it is raining. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
24 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
48 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
36 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
12 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
28 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
16 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
40 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
24 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
48 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
36 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
12 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
28 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
16 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
40 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
24 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
48 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
36 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
12 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
28 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
16 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
40 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
51 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
40 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
31 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
22 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
17 | Lucky Chant | nor | 30 | - | - |
![]() |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
27 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
37 | Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
9 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
46 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
51 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
40 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
31 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
22 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
17 | Lucky Chant | nor | 30 | - | - |
![]() |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
27 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
37 | Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
9 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
46 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
51 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
40 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
31 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
22 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
17 | Lucky Chant | nor | 30 | - | - |
![]() |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
27 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
37 | Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
9 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
46 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
9 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
46 | Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
37 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
17 | Lucky Chant | nor | 30 | - | - |
![]() |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
27 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
31 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
22 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
40 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
Blasts water at high power to strike the foe. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
51 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
14 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
9 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
46 | Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
37 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
17 | Lucky Chant | nor | 30 | - | - |
![]() |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
27 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
31 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
22 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
40 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
Blasts water at high power to strike the foe. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
51 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
14 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
9 | Agility | psy | 30 | - | - |
![]() |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
46 | Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
4 | Charm | fai | 20 | - | 100% |
![]() |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
37 | Sweet Kiss | fai | 10 | - | 75% |
![]() |
The user kisses the foe with a sweet, angelic cuteness that causes confusion. |
17 | Lucky Chant | nor | 30 | - | - |
![]() |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. |
27 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
31 | Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
22 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
7 | Water Gun | wat | 25 | 40 | 100% |
![]() |
Squirts water to attack. |
40 | Hydro Pump | wat | 5 | 110 | 80% |
![]() |
Blasts water at high power to strike the foe. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
50 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
14 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM055 | Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM055 | Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM055 | Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM055 | Scald | wat | 15 | 80 | 100% |
![]() |
The user shoots boiling hot water at its target. It may also leave the target with a burn. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM08 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM07 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
HM05 | Whirlpool | wat | 15 | 35 | 85% |
![]() |
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
HM03 | Surf | wat | 15 | 90 | 100% |
![]() |
Creates a huge wave, then crashes it down on the foe. |
HM05 | Waterfall | wat | 15 | 80 | 100% |
![]() |
Charges the foe with speed to climb waterfalls. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
An attack that never misses. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bounce | fly | 5 | 85 | 85% |
![]() |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
An attack that never misses. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bounce | fly | 5 | 85 | 85% |
![]() |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
![]() |
Dive | wat | 10 | 80 | 100% |
![]() |
Dives underwater the first turn and strikes next turn. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Swift | nor | 20 | 60 | - |
![]() |
An attack that never misses. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bounce | fly | 5 | 85 | 85% |
![]() |
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Luvdisc does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Jet | wat | 20 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
![]() |
Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Jet | wat | 20 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
![]() |
Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
![]() |
Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
![]() |
Heal Pulse | psy | 10 | - | - |
![]() |
The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Jet | wat | 20 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
![]() |
Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
![]() |
Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
![]() |
Heal Pulse | psy | 10 | - | - |
![]() |
The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Aqua Jet | wat | 20 | 40 | 100% |
![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
![]() |
Aqua Ring | wat | 20 | - | - |
![]() |
The user envelops itself in a veil made of water. It regains some HP on every turn. |
![]() |
Brine | wat | 10 | 65 | 100% |
![]() |
If the foe's HP is down to about half, this attack will hit with double the power. |
![]() |
Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
![]() |
Entrainment | nor | 15 | - | 100% |
![]() |
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
![]() |
Heal Pulse | psy | 10 | - | - |
![]() |
The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
![]() |
Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
![]() |
Splash | nor | 40 | - | - |
![]() |
Has no effect whatsoever. |
![]() |
Supersonic | nor | 20 | - | 55% |
![]() |
The user generates odd sound waves from its body. It may confuse the target. |
![]() |
Water Sport | wat | 15 | - | - |
![]() |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |