| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 10 | Icy Wind | ice | 15 | 55 | 95% |
|
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
| 49 | Double-Edge | nor | 15 | 120 | 100% |
|
A life-risking tackle that also hurts the user. |
| - | Bite | dar | 25 | 60 | 100% |
|
Bites with vicious fangs. May cause flinching. |
| 43 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| - | Harden | nor | 30 | - | - |
|
Stiffens the body's muscles to raise DEFENSE. |
| - | Tackle | nor | 35 | 50 | 100% |
|
Charges the foe with a full- body tackle. |
| 35 | Rapid Spin | nor | 40 | 20 | 100% |
|
Spins the body at high speed to strike the foe. |
| 26 | Ice Fang | ice | 15 | 65 | 95% |
|
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
| 15 | Take Down | nor | 20 | 90 | 85% |
|
A tackle that also hurts the user. |
| 22 | Curse | gho | 10 | - | - |
|
A move that works differently for the Ghost type than for all other types. |
| 30 | Ice Ball | ice | 20 | 30 | 90% |
|
A 5-turn attack that gains power on successive hits. |
| 20 | Sharpen | nor | 30 | - | - |
|
A move that raises the user's ATTACK. |
| 39 | Avalanche | ice | 10 | 60 | 100% |
|
An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. |
| 5 | Powder Snow | ice | 25 | 40 | 100% |
|
An attack that may cause freezing. |
| 47 | Recover | nor | 10 | - | - |
|
A self-healing move. The user restores its own HP by up to half of its max HP. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender infatuated. |
| TM014 | Blizzard | ice | 5 | 110 | 70% |
|
An attack that may freeze the foe. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Heightens evasive-ness. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM070 | Flash | nor | 20 | - | 100% |
|
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
| TM091 | Flash Cannon | ste | 10 | 80 | 100% |
|
The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
| TM079 | Frost Breath | ice | 10 | 60 | 90% |
|
The user blows a cold breath on the target. This attack always results in a critical hit. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack based on lack of loyalty. |
| TM074 | Gyro Ball | ste | 5 | - | 100% |
|
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. |
| TM007 | Hail | ice | 10 | - | - |
|
Summons a hailstorm that strikes every turn. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The power varies with the POKéMON. |
| TM013 | Ice Beam | ice | 10 | 90 | 100% |
|
An attack that may freeze the foe. |
| TM017 | Protect | nor | 10 | - | - |
|
Foils attack that turn. It may fail. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts water-type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
Sleep for 2 turns to fully recover. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that is based on loyalty. |
| TM069 | Rock Polish | roc | 20 | - | - |
|
The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| TM080 | Rock Slide | roc | 10 | 75 | 90% |
|
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
| TM094 | Rock Smash | fig | 15 | 40 | 100% |
|
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
| TM039 | Rock Tomb | roc | 15 | 60 | 95% |
|
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM020 | Safeguard | nor | 25 | - | - |
|
A mystical force prevents all status problems. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
Randomly attacks while asleep. |
| TM071 | Stone Edge | roc | 5 | 100 | 80% |
|
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
Causes confusion and raises ATTACK. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
A poison move with increasing damage. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Bergmite does learn any moves by tutoring. |
|||||||
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Barrier | psy | 20 | - | - |
|
Sharply increases user's DEFENSE. | |
| Mirror Coat | psy | 20 | - | 100% |
|
A retaliation move that counters any special attack, inflicting double the damage taken. | |
| Mist | ice | 30 | - | - |
|
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | |
| Recover | nor | 10 | - | - |
|
A self-healing move. The user restores its own HP by up to half of its max HP. |