I love the smell of Rattata in the morning.

Gastly

The Gas Pokémon

Height: 4'3" (1.3m) Weight: 0.2lbs (0.1kg)

#092

  • N: #092
  • K: #092
  • J: #058
  • S: #069
  • K(Mntn): #030
  • Gastly's Damage Multipliers

  • Gastly's Base Stats

    • HP
      30
      1.5%
      FF
    • Attack
      35
      6.4%
      FF
    • Defense
      30
      1.9%
      FF
    • Sp. Attack
      100
      83.3%
      A-
    • Sp. Defense
      35
      5.7%
      FF
    • Speed
      80
      66.4%
      B
    • Total:
      310
      20.8%
      D-
  • Gastly Evolution Chart

    Basic Stage 1 Stage 2
  • Gastly's Abilities

    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    Levitate Gives full immunity to all Ground-type moves.
    Levitate Gives full immunity to all Ground-type moves.
    Levitate Gives full immunity to all Ground-type moves.
    Levitate Gives full immunity to all Ground-type moves.
  • Gastly Level Up Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    35 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    - Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    - Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    27 Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    y Name Type PP Pwr. Acc. Class Definition
    35 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    - Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    - Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    27 Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    gs Name Type PP Pwr. Acc. Class Definition
    16 Curse gho 10 - - No Damage. Works differently for ghost-types.
    36 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    8 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    28 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    21 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    13 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    c Name Type PP Pwr. Acc. Class Definition
    16 Curse gho 10 - - No Damage. Works differently for ghost-types.
    36 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    8 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    28 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    21 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    13 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    rs Name Type PP Pwr. Acc. Class Definition
    16 Curse gho 10 - - No Damage. Works differently for ghost-types.
    36 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    8 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    28 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    21 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    13 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    e Name Type PP Pwr. Acc. Class Definition
    16 Curse gho 10 - - No Damage. Works differently for ghost-types.
    36 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    8 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    28 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    21 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    13 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    fl Name Type PP Pwr. Acc. Class Definition
    16 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    48 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    8 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    36 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    21 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    28 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    33 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    13 Curse gho 10 - - No Damage. Works differently for ghost-types.
    41 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    dp Name Type PP Pwr. Acc. Class Definition
    43 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    8 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    36 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    29 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    22 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    26 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    19 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    5 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    40 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    12 Curse gho 10 - - No Damage. Works differently for ghost-types.
    p Name Type PP Pwr. Acc. Class Definition
    43 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    8 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    36 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    29 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    22 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    26 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    19 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    5 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    40 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    12 Curse gho 10 - - No Damage. Works differently for ghost-types.
    hs Name Type PP Pwr. Acc. Class Definition
    43 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    8 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    36 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    29 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    22 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    26 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    19 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    5 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    40 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    12 Curse gho 10 - - No Damage. Works differently for ghost-types.
    bw Name Type PP Pwr. Acc. Class Definition
    12 Curse gho 10 - - No Damage. Works differently for ghost-types.
    47 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    5 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    40 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    26 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    19 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    29 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    22 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    36 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    8 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    43 Hex gho 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def This relentless attack does massive damage to a target affected by status problems.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    12 Curse gho 10 - - No Damage. Works differently for ghost-types.
    47 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    5 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    40 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    26 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    19 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    29 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    22 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    36 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    8 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    43 Hex gho 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def This relentless attack does massive damage to a target affected by status problems.
    xy Name Type PP Pwr. Acc. Class Definition
    12 Curse gho 10 - - No Damage. Works differently for ghost-types.
    47 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    5 Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    40 Destiny Bond gho 5 - - No Damage. The foe faints if the user does.
    15 Night Shade gho 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def Inflicts damage identical to the user's level.
    33 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    26 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    19 Confuse Ray gho 10 - 100% No Damage. A sinister ray that confuses the foe.
    29 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    22 Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    - Hypnosis psy 20 - 60% No Damage. A hypnotizing move that may induce sleep.
    - Lick gho 30 30 100% Physical Attack, damage based on Atk and Def An attack that may cause paralysis.
    36 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    8 Mean Look nor 5 - - No Damage. Prevents fleeing or switching.
    43 Hex gho 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def This relentless attack does massive damage to a target affected by status problems.
  • Gastly TM Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def The user endures attacks for two turns, then strikes back to cause double the damage taken.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM047 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM021 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals 1/2 of the damage inflicted.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM046 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM036 Self-Destruct nor 5 200 100% Physical Attack, damage based on Atk and Def Powerful but makes the user faint.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    y Name Type PP Pwr. Acc. Class Definition
    TM034 Bide nor 10 - - Physical Attack, damage based on Atk and Def The user endures attacks for two turns, then strikes back to cause double the damage taken.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM047 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM021 Mega Drain gra 15 40 100% Special Attack, damage based on Sp.Atk and Sp.Def Steals 1/2 of the damage inflicted.
    TM031 Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM046 Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    TM020 Rage nor 20 20 100% Physical Attack, damage based on Atk and Def Raises ATTACK if the user is hit.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM036 Self-Destruct nor 5 200 100% Physical Attack, damage based on Atk and Def Powerful but makes the user faint.
    TM050 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    gs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM009 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    c Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM003 Curse gho 10 - - No Damage. Works differently for ghost-types.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM020 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM050 Nightmare gho 15 - 100% No Damage. A sleeper loses 1/4 HP every turn.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM009 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM035 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM013 Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM034 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM025 Thunder ele 10 110 70% Special Attack, damage based on Sp.Atk and Sp.Def A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM007 Zap Cannon ele 5 120 50% Special Attack, damage based on Sp.Atk and Sp.Def An attack that always paralyzes.
    rs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    e Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    fl Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    dp Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    p Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    hs Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM078 Captivate nor 20 - 100% No Damage. If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    TM079 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM058 Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM019 Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Natural Gift nor 15 - 100% Physical Attack, damage based on Atk and Def The user draws power to attack by using its held Berry. The Berry determines its type and power.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM043 Secret Power nor 20 70 100% Physical Attack, damage based on Atk and Def An attack with effects that vary by location.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM048 Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    TM082 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM049 Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    bw Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM019 Telekinesis psy 15 - - No Damage. The user makes the target float with its psychic power. The target is easier to hit for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM019 Telekinesis psy 15 - - No Damage. The user makes the target float with its psychic power. The target is easier to hit for three turns.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    xy Name Type PP Pwr. Acc. Class Definition
    TM045 Attract nor 15 - 100% No Damage. Makes the opposite gender infatuated.
    TM100 Confide nor 20 - - No Damage. The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    TM097 Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    TM099 Dazzling Gleam fai 10 80 100% Special Attack, damage based on Sp.Atk and Sp.Def The user damages opposing Pokémon by emitting a powerful flash.
    TM032 Double Team nor 15 - - No Damage. Creates illusory copies to raise evasiveness.
    TM085 Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    TM063 Embargo dar 15 - 100% No Damage. It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
    TM053 Energy Ball gra 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
    TM064 Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    TM042 Facade nor 20 70 100% Physical Attack, damage based on Atk and Def Boosts ATTACK when burned, paralyzed, or poisoned.
    TM021 Frustration nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that is stronger if the TRAINER is disliked.
    TM010 Hidden Power nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The effectiveness varies with the user.
    TM083 Infestation bug 20 20 100% Special Attack, damage based on Sp.Atk and Sp.Def The target is infested and attacked for four to five turns. The target can't flee during this time.
    TM066 Payback dar 10 50 100% Physical Attack, damage based on Atk and Def The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM017 Protect nor 10 - - No Damage. Evades attack, but may fail if used in succession.
    TM077 Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    TM029 Psychic psy 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that may lower SPCL.DEF.
    TM018 Rain Dance wat 5 - - No Damage. The user summons a heavy rain that falls for five turns, powering up Water- type moves.
    TM044 Rest psy 10 - - No Damage. The user sleeps for 2 turns, restoring HP and status.
    TM027 Return nor 20 - 100% Physical Attack, damage based on Atk and Def An attack that increases in power with friendship.
    TM048 Round nor 15 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
    TM030 Shadow Ball gho 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def Hurls a black blob that may lower the foe's SP. DEF.
    TM088 Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    TM036 Sludge Bomb poi 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def Unsanitary sludge is hurled at the target. It may also poison the target.
    TM090 Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM011 Sunny Day fir 5 - - No Damage. Boosts fire-type moves for 5 turns.
    TM087 Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    TM012 Taunt dar 20 - 100% No Damage. Taunts the foe into only using attack moves.
    TM046 Thief dar 25 60 100% Physical Attack, damage based on Atk and Def The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
    TM024 Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    TM041 Torment dar 15 - 100% No Damage. The user torments and enrages the foe, making it incapable of using the same move twice in a row.
    TM006 Toxic poi 10 - 90% No Damage. Poisons the foe with an intensifying toxin.
    TM092 Trick Room psy 5 - - No Damage. The user creates a bizarre area in which slower Pokémon get to move first for five turns.
    TM009 Venoshock poi 10 65 100% Special Attack, damage based on Sp.Atk and Sp.Def The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
    TM061 Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
  • Gastly HM Move List

    Gastly does learn any moves by HM.
  • Gastly Tutor Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by tutoring.
    y Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by tutoring.
    gs Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by tutoring.
    c Name Type PP Pwr. Acc. Class Definition
    Thunderbolt ele 15 90 100% Special Attack, damage based on Sp.Atk and Sp.Def A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
    rs Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by tutoring.
    e Name Type PP Pwr. Acc. Class Definition
    Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    Endure nor 10 - - No Damage. The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Psych Up nor 10 - - No Damage. The user hypnotizes itself into copying any stat change made by the foe.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    Swagger nor 15 - 90% No Damage. The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
    fl Name Type PP Pwr. Acc. Class Definition
    Dream Eater psy 15 100 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Mimic nor 10 - - No Damage. Copies a move used by the foe during one battle.
    Substitute nor 10 - - No Damage. The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    dp Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by tutoring.
    p Name Type PP Pwr. Acc. Class Definition
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Trick psy 10 - 100% No Damage. The user catches the foe off guard and swaps the foe's held item with its own.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    hs Name Type PP Pwr. Acc. Class Definition
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Ominous Wind gho 5 60 100% Special Attack, damage based on Sp.Atk and Sp.Def The user creates a gust of repulsive wind. It may also raise all the user's stats at once.
    Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    Sucker Punch dar 5 80 100% Physical Attack, damage based on Atk and Def This move enables the user to attack first. It fails if the foe is not readying an attack, however.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Trick psy 10 - 100% No Damage. The user catches the foe off guard and swaps the foe's held item with its own.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    bw Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by tutoring.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Dark Pulse dar 15 80 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Foul Play dar 15 95 100% Physical Attack, damage based on Atk and Def The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
    Giga Drain gra 10 75 100% Special Attack, damage based on Sp.Atk and Sp.Def -
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Icy Wind ice 15 55 95% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
    Knock Off dar 25 65 100% Physical Attack, damage based on Atk and Def The user slaps down the foe's held item, preventing the item from being used during the battle.
    Pain Split nor 20 - - No Damage. The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
    Skill Swap psy 10 - - No Damage. The user swaps special abilities with the target.
    Sleep Talk nor 10 - - No Damage. While it is asleep, the user randomly uses one of the moves it knows.
    Snatch dar 10 - - No Damage. The user steals the effects of any healing or status- changing move the foe attempts to use.
    Snore nor 15 50 100% Special Attack, damage based on Sp.Atk and Sp.Def A loud attack that can be used only while asleep.
    Spite gho 10 - 100% No Damage. Cuts the PP of the foe's last move.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Trick psy 10 - 100% No Damage. The user catches the foe off guard and swaps the foe's held item with its own.
    Uproar nor 10 90 100% Special Attack, damage based on Sp.Atk and Sp.Def The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
    Wonder Room psy 10 - - No Damage. The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
    xy Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by tutoring.
  • Gastly Egg Move List

    • Gen I
    • Gen II
    • Gen III
    • Gen IV
    • Gen V
    • Gen VI
    rb Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by egg hatching.
    y Name Type PP Pwr. Acc. Class Definition
    Gastly does learn any moves by egg hatching.
    gs Name Type PP Pwr. Acc. Class Definition
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    c Name Type PP Pwr. Acc. Class Definition
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    rs Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    e Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    fl Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    dp Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    p Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    hs Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Disable nor 20 - 100% No Damage. Psychically disables one of the foe's moves.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    Explosion nor 5 250 100% Physical Attack, damage based on Atk and Def The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
    Will-O-Wisp fir 15 - 85% No Damage. The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    bw Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Clear Smog poi 15 50 - Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
    Disable nor 20 - 100% No Damage. Psychically disables one of the foe's moves.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a discharge of filthy gases. It may also poison the target.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    b2w2 Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Clear Smog poi 15 50 - Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
    Disable nor 20 - 100% No Damage. Psychically disables one of the foe's moves.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a discharge of filthy gases. It may also poison the target.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
    xy Name Type PP Pwr. Acc. Class Definition
    Astonish gho 15 30 100% Physical Attack, damage based on Atk and Def An attack that may shock the foe into flinching.
    Clear Smog poi 15 50 - Special Attack, damage based on Sp.Atk and Sp.Def The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
    Disable nor 20 - 100% No Damage. Psychically disables one of the foe's moves.
    Fire Punch fir 15 75 100% Physical Attack, damage based on Atk and Def A fiery punch. May cause a burn.
    Grudge gho 5 - - No Damage. If the user faints, the user's grudge fully depletes the PP of the opponent?s move that knocked it out.
    Haze ice 30 - - No Damage. Eliminates all stat changes.
    Ice Punch ice 15 75 100% Physical Attack, damage based on Atk and Def The foe is punched with an icy fist. It may leave the target frozen.
    Perish Song nor 5 - - No Damage. Both user and foe faint in 3 turns.
    Psywave psy 15 - 100% Special Attack, damage based on Sp.Atk and Sp.Def An attack with variable power.
    Reflect Type nor 15 - - No Damage. The user reflects the target's type, making it the same type as the target.
    Scary Face nor 10 - 100% No Damage. The user frightens the target with a scary face to harshly reduce its Speed stat.
    Smog poi 20 30 70% Special Attack, damage based on Sp.Atk and Sp.Def The target is attacked with a discharge of filthy gases. It may also poison the target.
    Thunder Punch ele 15 75 100% Physical Attack, damage based on Atk and Def An electric punch. It may paralyze.
  • Gastly's Egg Group