gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
19 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
54 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
6 | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
35 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
27 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
12 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
44 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
19 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
54 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
6 | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
35 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
27 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
12 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
44 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
11 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
37 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
23 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
30 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
6 | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
45 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
17 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
11 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
37 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
23 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
30 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
6 | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
45 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
17 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
53 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
11 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
37 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
23 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
30 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
6 | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
45 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
17 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
13 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
43 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
25 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
31 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
7 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
19 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
49 | Feint | nor | 10 | 30 | 100% |
![]() |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
37 | Close Combat | fig | 5 | 120 | 100% |
![]() |
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
13 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
43 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
25 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
31 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
7 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
19 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
49 | Feint | nor | 10 | 30 | 100% |
![]() |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
37 | Close Combat | fig | 5 | 120 | 100% |
![]() |
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
13 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
43 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
25 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
31 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
7 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
19 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
49 | Feint | nor | 10 | 30 | 100% |
![]() |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
37 | Close Combat | fig | 5 | 120 | 100% |
![]() |
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
55 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
13 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
43 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
25 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
31 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
7 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
19 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
49 | Feint | nor | 10 | 30 | 100% |
![]() |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
37 | Close Combat | fig | 5 | 120 | 100% |
![]() |
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
46 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
37 | Feint | nor | 10 | 30 | 100% |
![]() |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
7 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
16 | Chip Away | nor | 20 | 70 | 100% |
![]() |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
25 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
19 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
34 | Close Combat | fig | 5 | 120 | 100% |
![]() |
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. |
10 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
43 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
43 | Reversal | fig | 15 | - | 100% |
![]() |
An all-out attack that becomes more powerful the less HP the user has. |
19 | Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
31 | Pin Missile | bug | 20 | 25 | 95% |
![]() |
Fires pins that strike 2-5 times. |
- | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
25 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
10 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
7 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
34 | Close Combat | fig | 5 | 120 | 100% |
![]() |
The user fights the foe in close without guarding itself. It also cuts the user's Defense and Sp. Def. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Leer | nor | 30 | - | 100% |
![]() |
Frightens the foe with a leer to lower DEFENSE. |
- | Night Slash | dar | 15 | 70 | 100% |
![]() |
The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
37 | Feint | nor | 10 | 30 | 100% |
![]() |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
16 | Chip Away | nor | 20 | 70 | 100% |
![]() |
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage. |
46 | Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
- | Arm Thrust | fig | 20 | 15 | 100% |
![]() |
Straight-arm punches that strike the foe 2 to 5 times. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
TM043 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM049 | Fury Cutter | bug | 20 | 40 | 95% |
![]() |
An attack that intensifies on each successive hit. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM035 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM034 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM003 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
TM043 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM049 | Fury Cutter | bug | 20 | 40 | 95% |
![]() |
An attack that intensifies on each successive hit. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM035 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM034 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM001 | Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled. May cause flinching. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
![]() |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled. May cause flinching. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
![]() |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
![]() |
- |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
![]() |
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
![]() |
An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
![]() |
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
TM083 | Work Up | nor | 30 | - | - |
![]() |
The user is roused, and its Attack and Sp. Atk stats increase. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
![]() |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
![]() |
Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
![]() |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
![]() |
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
![]() |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled. May cause flinching. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
![]() |
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
![]() |
- |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
TM083 | Work Up | nor | 30 | - | - |
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The user is roused, and its Attack and Sp. Atk stats increase. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM008 | Bulk Up | fig | 20 | - | - |
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The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM056 | Fling | dar | 10 | - | 100% |
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The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM052 | Focus Blast | fig | 5 | 120 | 70% |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM023 | Smack Down | roc | 15 | 50 | 100% |
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- |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM046 | Thief | dar | 25 | 60 | 100% |
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An attack that may steal a held item. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
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The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Heracross does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Heracross does learn any moves by tutoring. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Heracross does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Counter | fig | 20 | - | 100% |
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Retaliates any physical hit with double the power. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Fury Cutter | bug | 20 | 40 | 95% |
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An attack that intensifies on each successive hit. |
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Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
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Seismic Toss | fig | 20 | - | 100% |
![]() |
The user's level equals damage HP. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Counter | fig | 20 | - | 100% |
![]() |
Retaliates any physical hit with double the power. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Mimic | nor | 10 | - | - |
![]() |
Copies a move used by the foe. |
![]() |
Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled. May cause flinching. |
![]() |
Seismic Toss | fig | 20 | - | 100% |
![]() |
The user's level equals damage HP. |
![]() |
Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
![]() |
Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Heracross does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
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An attack that intensifies on each successive hit. |
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Helping Hand | nor | 20 | - | - |
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The user assists an ally by boosting the power of its attack. |
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Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface like iron, sharply raising its Defense stat. |
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Knock Off | dar | 25 | 65 | 100% |
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The user slaps down the foe's held item, preventing the item from being used during the battle. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Vacuum Wave | fig | 30 | 40 | 100% |
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The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bug Bite | bug | 20 | 60 | 100% |
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The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
![]() |
Fury Cutter | bug | 20 | 40 | 95% |
![]() |
An attack that intensifies on each successive hit. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Iron Defense | ste | 15 | - | - |
![]() |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Vacuum Wave | fig | 30 | 40 | 100% |
![]() |
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Heracross does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bug Bite | bug | 20 | 60 | 100% |
![]() |
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
![]() |
Helping Hand | nor | 20 | - | - |
![]() |
The user assists an ally by boosting the power of its attack. |
![]() |
Iron Defense | ste | 15 | - | - |
![]() |
The user hardens its body's surface like iron, sharply raising its Defense stat. |
![]() |
Knock Off | dar | 25 | 65 | 100% |
![]() |
The user slaps down the foe's held item, preventing the item from being used during the battle. |
![]() |
Low Kick | fig | 20 | - | 100% |
![]() |
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Heracross does learn any moves by tutoring. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
![]() |
Pursuit | dar | 20 | 40 | 100% |
![]() |
Heavily strikes switching POKéMON. |
![]() |
Revenge | fig | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
![]() |
False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
![]() |
Pursuit | dar | 20 | 40 | 100% |
![]() |
Heavily strikes switching POKéMON. |
![]() |
Revenge | fig | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
![]() |
False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
![]() |
Pursuit | dar | 20 | 40 | 100% |
![]() |
Heavily strikes switching POKéMON. |
![]() |
Revenge | fig | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
![]() |
False Swipe | nor | 40 | 40 | 100% |
![]() |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
![]() |
Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
![]() |
Pursuit | dar | 20 | 40 | 100% |
![]() |
Heavily strikes switching POKéMON. |
![]() |
Revenge | fig | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
![]() |
Seismic Toss | fig | 20 | - | 100% |
![]() |
The user's level equals damage HP. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Bide | nor | 10 | - | - |
![]() |
Waits 2-3 turns & hits back double. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Flail | nor | 15 | - | 100% |
![]() |
Stronger if the user's HP is low. |
![]() |
Focus Punch | fig | 20 | 150 | 100% |
![]() |
A powerful loyalty attack. The user flinches if hit. |
![]() |
Harden | nor | 30 | - | - |
![]() |
Raises the user's DEFENSE. |
![]() |
Megahorn | bug | 10 | 120 | 85% |
![]() |
A brutal ramming attack using out-thrust horns. |
![]() |
Pursuit | dar | 20 | 40 | 100% |
![]() |
Heavily strikes switching POKéMON. |
![]() |
Revenge | fig | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
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Seismic Toss | fig | 20 | - | 100% |
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The user's level equals damage HP. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Flail | nor | 15 | - | 100% |
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Stronger if the user's HP is low. |
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Focus Punch | fig | 20 | 150 | 100% |
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A powerful loyalty attack. The user flinches if hit. |
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Harden | nor | 30 | - | - |
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Raises the user's DEFENSE. |
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Megahorn | bug | 10 | 120 | 85% |
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A brutal ramming attack using out-thrust horns. |
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Pursuit | dar | 20 | 40 | 100% |
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Heavily strikes switching POKéMON. |
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Revenge | fig | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
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Rock Blast | roc | 10 | 25 | 90% |
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The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |
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Seismic Toss | fig | 20 | - | 100% |
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The user's level equals damage HP. |