Hydration | Heals status problems if it is raining. |
Shell Armor | The Pokémon is protected against critical hits. |
Hidden Overcoat | Protects the Pokémon from damage from weather. |
Hydration | Heals status problems if it is raining. |
Shell Armor | The Pokémon is protected against critical hits. |
Hidden Overcoat | Protects the Pokémon from damage from weather. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
16 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
56 | Final Gambit | fig | 5 | - | 100% |
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The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
- | Leech Life | bug | 15 | 20 | 100% |
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Steals 1/2 of the damage inflicted. |
49 | Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
8 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
40 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
32 | Acid Armor | poi | 20 | - | - |
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The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
25 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
20 | Mega Drain | gra | 15 | 40 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
28 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
37 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
4 | Acid | poi | 30 | 40 | 100% |
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An attack that may lower DEFENSE. |
44 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
13 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
52 | Guard Swap | psy | 10 | - | - |
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The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
16 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
56 | Final Gambit | fig | 5 | - | 100% |
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The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
- | Leech Life | bug | 15 | 20 | 100% |
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Steals 1/2 of the damage inflicted. |
49 | Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
8 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
40 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
32 | Acid Armor | poi | 20 | - | - |
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The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
25 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
20 | Mega Drain | gra | 15 | 40 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
28 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
37 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
4 | Acid | poi | 30 | 40 | 100% |
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An attack that may lower DEFENSE. |
44 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
13 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
52 | Guard Swap | psy | 10 | - | - |
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The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
16 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
56 | Final Gambit | fig | 5 | - | 100% |
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The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
- | Leech Life | bug | 15 | 20 | 100% |
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Steals 1/2 of the damage inflicted. |
49 | Recover | nor | 10 | - | - |
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A self-healing move. The user restores its own HP by up to half of its max HP. |
8 | Bide | nor | 10 | - | - |
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Waits 2-3 turns & hits back double. |
40 | Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
32 | Acid Armor | poi | 20 | - | - |
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The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
25 | Yawn | nor | 10 | - | - |
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Lulls the foe into yawning, then sleeping next turn. |
20 | Mega Drain | gra | 15 | 40 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
28 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
37 | Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
4 | Acid | poi | 30 | 40 | 100% |
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An attack that may lower DEFENSE. |
44 | Bug Buzz | bug | 10 | 90 | 100% |
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The user vibrates its wings to generate a damaging sound wave. It may also lower the foe's Sp. Def stat. |
13 | Curse | gho | 10 | - | - |
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Works differently for ghost-types. |
50 | Guard Swap | psy | 10 | - | - |
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The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
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The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM083 | Infestation | bug | 20 | 20 | 100% |
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The target is infested and attacked for four to five turns. The target can't flee during this time. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
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Unsanitary sludge is hurled at the target. This may also poison the target. |
TM076 | Struggle Bug | bug | 20 | 50 | 100% |
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While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
TM009 | Venoshock | poi | 10 | 65 | 100% |
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The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Shelmet does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Bug Bite | bug | 20 | 60 | 100% |
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The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. |
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Gastro Acid | poi | 10 | - | 100% |
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- |
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Giga Drain | gra | 10 | 75 | 100% |
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A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
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Signal Beam | bug | 15 | 75 | 100% |
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The user attacks with a sinister beam of light. It may also confuse the target. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Shelmet does learn any moves by tutoring. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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Switches out the user while keeping effects in play. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
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Guard Split | psy | 10 | - | - |
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The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. |
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Mind Reader | nor | 5 | - | - |
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The user senses the foe's movements with its mind to ensure its next attack does not miss. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Pursuit | dar | 20 | 40 | 100% |
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Heavily strikes switching POKéMON. |
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Spikes | gro | 20 | - | - |
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Hurts foes when they switch out. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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Switches out the user while keeping effects in play. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
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Guard Split | psy | 10 | - | - |
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The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. |
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Mind Reader | nor | 5 | - | - |
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The user senses the foe's movements with its mind to ensure its next attack does not miss. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Pursuit | dar | 20 | 40 | 100% |
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Heavily strikes switching POKéMON. |
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Spikes | gro | 20 | - | - |
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Hurts foes when they switch out. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Baton Pass | nor | 40 | - | - |
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Switches out the user while keeping effects in play. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Encore | nor | 5 | - | 100% |
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Makes the foe re-peat 2-6 times. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Feint | nor | 10 | 30 | 100% |
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An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
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Guard Split | psy | 10 | - | - |
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The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. |
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Mind Reader | nor | 5 | - | - |
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The user senses the foe's movements with its mind to ensure its next attack does not miss. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Pursuit | dar | 20 | 40 | 100% |
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Heavily strikes switching POKéMON. |
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Spikes | gro | 20 | - | - |
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Hurts foes when they switch out. |