| Hydration | Heals status problems if it is raining. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hidden Overcoat | Protects the Pokémon from damage from weather. |
| Hydration | Heals status problems if it is raining. |
| Shell Armor | The Pokémon is protected against critical hits. |
| Hidden Overcoat | Protects the Pokémon from damage from weather. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| 56 | Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
| - | Leech Life | bug | 15 | 20 | 100% |
|
Steals 1/2 of the damage inflicted. |
| 49 | Recover | nor | 10 | - | - |
|
Restores HP by 1/2 the max HP. |
| 8 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| 40 | Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. |
| 32 | Acid Armor | poi | 20 | - | - |
|
Sharply raises the user's DEFENSE. |
| 25 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| 20 | Mega Drain | gra | 15 | 40 | 100% |
|
Steals 1/2 of the damage inflicted. |
| 28 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| 37 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| 4 | Acid | poi | 30 | 40 | 100% |
|
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. |
| 44 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| 13 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| 52 | Guard Swap | psy | 10 | - | - |
|
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| 56 | Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
| - | Leech Life | bug | 15 | 20 | 100% |
|
Steals 1/2 of the damage inflicted. |
| 49 | Recover | nor | 10 | - | - |
|
Restores HP by 1/2 the max HP. |
| 8 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| 40 | Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. |
| 32 | Acid Armor | poi | 20 | - | - |
|
Sharply raises the user's DEFENSE. |
| 25 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| 20 | Mega Drain | gra | 15 | 40 | 100% |
|
Steals 1/2 of the damage inflicted. |
| 28 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| 37 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| 4 | Acid | poi | 30 | 40 | 100% |
|
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. |
| 44 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| 13 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| 52 | Guard Swap | psy | 10 | - | - |
|
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| 16 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| 56 | Final Gambit | fig | 5 | - | 100% |
|
The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
| - | Leech Life | bug | 15 | 20 | 100% |
|
Steals 1/2 of the damage inflicted. |
| 49 | Recover | nor | 10 | - | - |
|
Restores HP by 1/2 the max HP. |
| 8 | Bide | nor | 10 | - | - |
|
Waits 2-3 turns & hits back double. |
| 40 | Body Slam | nor | 15 | 85 | 100% |
|
A full-body slam that may cause paralysis. |
| 32 | Acid Armor | poi | 20 | - | - |
|
Sharply raises the user's DEFENSE. |
| 25 | Yawn | nor | 10 | - | - |
|
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| 20 | Mega Drain | gra | 15 | 40 | 100% |
|
Steals 1/2 of the damage inflicted. |
| 28 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| 37 | Giga Drain | gra | 10 | 75 | 100% |
|
- |
| 4 | Acid | poi | 30 | 40 | 100% |
|
The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. |
| 44 | Bug Buzz | bug | 10 | 90 | 100% |
|
The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| 13 | Curse | gho | 10 | - | - |
|
Works differently for ghost-types. |
| 50 | Guard Swap | psy | 10 | - | - |
|
The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| TM045 | Attract | nor | 15 | - | 100% |
|
Makes the opposite gender less likely to attack. |
| TM100 | Confide | nor | 20 | - | - |
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
| TM032 | Double Team | nor | 15 | - | - |
|
Creates illusory copies to raise evasiveness. |
| TM053 | Energy Ball | gra | 10 | 90 | 100% |
|
The user draws power from nature and fires it at the target. This may also lower the target?s Sp. Def. |
| TM042 | Facade | nor | 20 | 70 | 100% |
|
Boosts ATTACK when burned, paralyzed, or poisoned. |
| TM021 | Frustration | nor | 20 | - | 100% |
|
An attack that is stronger if the TRAINER is disliked. |
| TM010 | Hidden Power | nor | 15 | 60 | 100% |
|
The effectiveness varies with the user. |
| TM083 | Infestation | bug | 20 | 20 | 100% |
|
The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM017 | Protect | nor | 10 | - | - |
|
Evades attack, but may fail if used in succession. |
| TM018 | Rain Dance | wat | 5 | - | - |
|
Boosts the power of WATER- type moves for 5 turns. |
| TM044 | Rest | psy | 10 | - | - |
|
The user sleeps for 2 turns, restoring HP and status. |
| TM027 | Return | nor | 20 | - | 100% |
|
An attack that increases in power with friendship. |
| TM048 | Round | nor | 15 | 60 | 100% |
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
| TM088 | Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. |
| TM036 | Sludge Bomb | poi | 10 | 90 | 100% |
|
Sludge is hurled to inflict damage. May also poison. |
| TM076 | Struggle Bug | bug | 20 | 50 | 100% |
|
While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| TM090 | Substitute | nor | 10 | - | - |
|
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM087 | Swagger | nor | 15 | - | 90% |
|
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
| TM006 | Toxic | poi | 10 | - | 90% |
|
Poisons the foe with an intensifying toxin. |
| TM009 | Venoshock | poi | 10 | 65 | 100% |
|
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Shelmet does learn any moves by tutoring. |
|||||||
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Bug Bite | bug | 20 | 60 | 100% |
|
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | |
| Gastro Acid | poi | 10 | - | 100% |
|
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | |
| Giga Drain | gra | 10 | 75 | 100% |
|
- | |
| Signal Beam | bug | 15 | 75 | 100% |
|
The user attacks with a sinister beam of light. It may also confuse the target. | |
| Sleep Talk | nor | 10 | - | - |
|
While it is asleep, the user randomly uses one of the moves it knows. | |
| Snore | nor | 15 | 50 | 100% |
|
A loud attack that can be used only while asleep. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
Shelmet does learn any moves by tutoring. |
|||||||
| bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint | nor | 10 | 30 | 100% |
|
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | |
| Guard Split | psy | 10 | - | - |
|
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. | |
| Mind Reader | nor | 5 | - | - |
|
Ensures the next attack will hit. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. | |
| Spikes | gro | 20 | - | - |
|
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
| b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint | nor | 10 | 30 | 100% |
|
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | |
| Guard Split | psy | 10 | - | - |
|
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. | |
| Mind Reader | nor | 5 | - | - |
|
Ensures the next attack will hit. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. | |
| Spikes | gro | 20 | - | - |
|
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
| xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
|---|---|---|---|---|---|---|---|
| Baton Pass | nor | 40 | - | - |
|
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |
| Double-Edge | nor | 15 | 120 | 100% |
|
A tackle that also hurts the user. | |
| Encore | nor | 5 | - | 100% |
|
Makes the foe repeat its last move over 2 to 6 turns. | |
| Endure | nor | 10 | - | - |
|
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |
| Feint | nor | 10 | 30 | 100% |
|
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. | |
| Guard Split | psy | 10 | - | - |
|
The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. | |
| Mind Reader | nor | 5 | - | - |
|
Ensures the next attack will hit. | |
| Mud-Slap | gro | 10 | 20 | 100% |
|
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | |
| Pursuit | dar | 20 | 40 | 100% |
|
An attack move that inflicts double damage if used on a target that is switching out of battle. | |
| Spikes | gro | 20 | - | - |
|
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |