Overgrow | Powers up Grass-type moves in a pinch. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
Overgrow | Powers up Grass-type moves in a pinch. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
Overgrow | Powers up Grass-type moves in a pinch. |
Hidden Shell Armor | The Pokémon is protected against critical hits. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
13 | Razor Leaf | gra | 25 | 55 | 95% |
![]() |
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
37 | Crunch | dar | 15 | 80 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
5 | Withdraw | wat | 40 | - | - |
![]() |
Heightens the user's DEFENSE. |
29 | Leech Seed | gra | 10 | - | 90% |
![]() |
Steals HP from the foe on every turn. |
25 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
21 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
9 | Absorb | gra | 25 | 20 | 100% |
![]() |
An attack that absorbs half the damage inflicted. |
33 | Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
41 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
17 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
13 | Razor Leaf | gra | 25 | 55 | 95% |
![]() |
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
37 | Crunch | dar | 15 | 80 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
5 | Withdraw | wat | 40 | - | - |
![]() |
Heightens the user's DEFENSE. |
29 | Leech Seed | gra | 10 | - | 90% |
![]() |
Steals HP from the foe on every turn. |
25 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
21 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
9 | Absorb | gra | 25 | 20 | 100% |
![]() |
An attack that absorbs half the damage inflicted. |
33 | Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
41 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
17 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
13 | Razor Leaf | gra | 25 | 55 | 95% |
![]() |
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
37 | Crunch | dar | 15 | 80 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
5 | Withdraw | wat | 40 | - | - |
![]() |
Heightens the user's DEFENSE. |
29 | Leech Seed | gra | 10 | - | 90% |
![]() |
Steals HP from the foe on every turn. |
25 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
21 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
9 | Absorb | gra | 25 | 20 | 100% |
![]() |
An attack that absorbs half the damage inflicted. |
33 | Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
41 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
17 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
13 | Razor Leaf | gra | 25 | 55 | 95% |
![]() |
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
37 | Crunch | dar | 15 | 80 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
5 | Withdraw | wat | 40 | - | - |
![]() |
Heightens the user's DEFENSE. |
29 | Leech Seed | gra | 10 | - | 90% |
![]() |
Steals HP from the foe on every turn. |
25 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
21 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
9 | Absorb | gra | 25 | 20 | 100% |
![]() |
An attack that absorbs half the damage inflicted. |
33 | Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
41 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
17 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
13 | Razor Leaf | gra | 25 | 55 | 95% |
![]() |
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
37 | Crunch | dar | 15 | 80 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
5 | Withdraw | wat | 40 | - | - |
![]() |
Heightens the user's DEFENSE. |
29 | Leech Seed | gra | 10 | - | 90% |
![]() |
Steals HP from the foe on every turn. |
25 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
21 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
9 | Absorb | gra | 25 | 20 | 100% |
![]() |
An attack that absorbs half the damage inflicted. |
33 | Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
41 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
17 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
45 | Leaf Storm | gra | 5 | 130 | 90% |
![]() |
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. |
13 | Razor Leaf | gra | 25 | 55 | 95% |
![]() |
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. |
37 | Crunch | dar | 15 | 80 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
5 | Withdraw | wat | 40 | - | - |
![]() |
Heightens the user's DEFENSE. |
29 | Leech Seed | gra | 10 | - | 90% |
![]() |
Steals HP from the foe on every turn. |
25 | Mega Drain | gra | 15 | 40 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
21 | Bite | dar | 25 | 60 | 100% |
![]() |
An attack that may cause flinching. |
9 | Absorb | gra | 25 | 20 | 100% |
![]() |
An attack that absorbs half the damage inflicted. |
33 | Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
- | Tackle | nor | 35 | 50 | 100% |
![]() |
A physical attack in which the user charges and slams into the target with its whole body. |
41 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
17 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM009 | Bullet Seed | gra | 30 | 25 | 100% |
![]() |
Shoots 2 to 5 seeds in a row to strike the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM019 | Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM023 | Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM053 | Energy Ball | gra | 10 | 90 | 100% |
![]() |
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
Blinds the foe to reduce accuracy. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM086 | Grass Knot | gra | 20 | - | 100% |
![]() |
The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM096 | Nature Power | nor | 20 | - | - |
![]() |
An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM022 | Solar Beam | gra | 10 | 120 | 100% |
![]() |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
![]() |
Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
![]() |
A dance that in-creases ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM08 | Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM08 | Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM08 | Rock Climb | nor | 20 | 90 | 85% |
![]() |
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
HM06 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM01 | Cut | nor | 30 | 50 | 95% |
![]() |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
HM04 | Strength | nor | 15 | 80 | 100% |
![]() |
A powerful physi-cal attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Turtwig does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Grass Pledge | gra | 10 | 80 | 100% |
![]() |
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Giga Drain | gra | 10 | 75 | 100% |
![]() |
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
![]() |
Grass Pledge | gra | 10 | 80 | 100% |
![]() |
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
![]() |
Iron Tail | ste | 15 | 100 | 75% |
![]() |
An attack that may reduce DEFENSE. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Synthesis | gra | 5 | - | - |
![]() |
The user restores its own HP. The amount of HP regained varies with the weather. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Grass Pledge | gra | 10 | 80 | 100% |
![]() |
A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Growth | nor | 20 | - | - |
![]() |
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
![]() |
Sand Tomb | gro | 15 | 35 | 85% |
![]() |
Traps and hurts the foe in quicksand for 2 to 5 turns. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Growth | nor | 20 | - | - |
![]() |
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
![]() |
Sand Tomb | gro | 15 | 35 | 85% |
![]() |
Traps and hurts the foe in quicksand for 2 to 5 turns. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Growth | nor | 20 | - | - |
![]() |
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
![]() |
Sand Tomb | gro | 15 | 35 | 85% |
![]() |
Traps and hurts the foe in quicksand for 2 to 5 turns. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
The power stored using the move Stockpile is released at once in an attack. |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Growth | nor | 20 | - | - |
![]() |
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
![]() |
Sand Tomb | gro | 15 | 35 | 85% |
![]() |
Traps and hurts the foe in quicksand for 2 to 5 turns. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
The power stored using the move Stockpile is released at once in an attack. |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
![]() |
Wide Guard | roc | 10 | - | - |
![]() |
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Growth | nor | 20 | - | - |
![]() |
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
![]() |
Sand Tomb | gro | 15 | 35 | 85% |
![]() |
Traps and hurts the foe in quicksand for 2 to 5 turns. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
The power stored using the move Stockpile is released at once in an attack. |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
![]() |
Wide Guard | roc | 10 | - | - |
![]() |
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
![]() |
Body Slam | nor | 15 | 85 | 100% |
![]() |
A full-body slam that may cause paralysis. |
![]() |
Double-Edge | nor | 15 | 120 | 100% |
![]() |
A tackle that also hurts the user. |
![]() |
Earth Power | gro | 10 | 90 | 100% |
![]() |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
![]() |
Grassy Terrain | gra | 10 | - | - |
![]() |
The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
![]() |
Growth | nor | 20 | - | - |
![]() |
The user's body grows all at once, raising the Attack and Sp. Atk stats. |
![]() |
Sand Tomb | gro | 15 | 35 | 85% |
![]() |
Traps and hurts the foe in quicksand for 2 to 5 turns. |
![]() |
Seed Bomb | gra | 15 | 80 | 100% |
![]() |
The user slams a barrage of hard-shelled seeds down on the target from above. |
![]() |
Spit Up | nor | 10 | - | 100% |
![]() |
The power stored using the move Stockpile is released at once in an attack. |
![]() |
Stockpile | nor | 20 | - | - |
![]() |
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. |
![]() |
Superpower | fig | 5 | 120 | 100% |
![]() |
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
![]() |
Swallow | nor | 10 | - | - |
![]() |
The power stored using the move Stockpile is absorbed by the user to heal its HP. |
![]() |
Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
![]() |
Tickle | nor | 20 | - | 100% |
![]() |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
![]() |
Wide Guard | roc | 10 | - | - |
![]() |
The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. |
![]() |
Worry Seed | gra | 10 | - | 100% |
![]() |
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. |