Stance Change | The Pokémon changes form depending on how it battles. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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- | Autotomize | ste | 15 | - | - |
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The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
- | Fury Cutter | bug | 20 | 40 | 95% |
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An attack that intensifies on each successive hit. |
- | Head Smash | roc | 5 | 150 | 80% |
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The user delivers a life-endangering attack at full power. The user also takes terrible damage. |
- | Iron Defense | ste | 15 | - | - |
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The user hardens its body's surface like iron, sharply raising its Defense stat. |
- | Iron Head | ste | 15 | 80 | 100% |
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The foe slams the target with its steel-hard head. It may also make the target flinch. |
- | King's Shield | ste | 10 | - | - |
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The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct |
- | Night Slash | dar | 15 | 70 | 100% |
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The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
- | Power Trick | psy | 10 | - | - |
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The user employs its psychic power to switch its Attack with its Defense stat. |
- | Pursuit | dar | 20 | 40 | 100% |
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Heavily strikes switching POKéMON. |
- | Sacred Sword | fig | 15 | 90 | 100% |
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The user attacks by slicing with its long horns. The target's stat changes don't affect this attack's damage. |
- | Shadow Sneak | gho | 30 | 40 | 100% |
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The user extends its shadow and attacks the foe from behind. This move always goes first. |
- | Slash | nor | 20 | 70 | 100% |
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Slashes with claws, etc. Has a high critical-hit ratio. |
- | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
- | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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TM040 | Aerial Ace | fly | 20 | 60 | - |
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The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM031 | Brick Break | fig | 15 | 75 | 100% |
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Destroys barriers such as REFLECT and causes damage. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM054 | False Swipe | nor | 40 | 40 | 100% |
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A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
TM091 | Flash Cannon | ste | 10 | 80 | 100% |
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The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM074 | Gyro Ball | ste | 5 | - | 100% |
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The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM067 | Retaliate | nor | 5 | 70 | 100% |
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The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
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The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
TM065 | Shadow Claw | gho | 15 | 70 | 100% |
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The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM011 | Sunny Day | fir | 5 | - | - |
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Boosts fire-type moves for 5 turns. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM075 | Swords Dance | nor | 20 | - | - |
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A dance that in-creases ATTACK. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
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Aegislash does learn any moves by tutoring. |