Snow Cloak | Raises evasion in a hailstorm. |
Snow Cloak | Raises evasion in a hailstorm. |
Hidden Cursed Body | May disable a move used on the Pokémon. |
Snow Cloak | Raises evasion in a hailstorm. |
Hidden Cursed Body | May disable a move used on the Pokémon. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
4 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
59 | Destiny Bond | gho | 5 | - | - |
![]() |
The foe faints if the user does. |
10 | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
40 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
19 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
31 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
22 | Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
13 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
37 | Ice Shard | ice | 30 | 40 | 100% |
![]() |
The user flash freezes chunks of ice and hurls them. This move always goes first. |
28 | Wake-Up Slap | fig | 10 | 70 | 100% |
![]() |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
- | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
- | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
51 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
4 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
59 | Destiny Bond | gho | 5 | - | - |
![]() |
The foe faints if the user does. |
10 | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
40 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
19 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
31 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
22 | Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
13 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
37 | Ice Shard | ice | 30 | 40 | 100% |
![]() |
The user flash freezes chunks of ice and hurls them. This move always goes first. |
28 | Wake-Up Slap | fig | 10 | 70 | 100% |
![]() |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
- | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
- | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
51 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
4 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
59 | Destiny Bond | gho | 5 | - | - |
![]() |
The foe faints if the user does. |
10 | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
40 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
19 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
31 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
22 | Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
13 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
37 | Ice Shard | ice | 30 | 40 | 100% |
![]() |
The user flash freezes chunks of ice and hurls them. This move always goes first. |
28 | Wake-Up Slap | fig | 10 | 70 | 100% |
![]() |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
- | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
- | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
51 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
4 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
59 | Destiny Bond | gho | 5 | - | - |
![]() |
The foe faints if the user does. |
10 | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
40 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
19 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
31 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
22 | Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
13 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
37 | Ice Shard | ice | 30 | 40 | 100% |
![]() |
The user flash freezes chunks of ice and hurls them. This move always goes first. |
28 | Wake-Up Slap | fig | 10 | 70 | 100% |
![]() |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
- | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
- | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
51 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
4 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
59 | Destiny Bond | gho | 5 | - | - |
![]() |
The foe faints if the user does. |
10 | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
40 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
19 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
31 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
22 | Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
13 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
37 | Ice Shard | ice | 30 | 40 | 100% |
![]() |
The user flash freezes chunks of ice and hurls them. This move always goes first. |
28 | Wake-Up Slap | fig | 10 | 70 | 100% |
![]() |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
- | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
- | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
51 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
59 | Destiny Bond | gho | 5 | - | - |
![]() |
The foe faints if the user does. |
10 | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
40 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
19 | Confuse Ray | gho | 10 | - | 100% |
![]() |
A sinister ray that confuses the foe. |
31 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
13 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
22 | Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
28 | Wake-Up Slap | fig | 10 | 70 | 100% |
![]() |
This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
4 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
51 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
37 | Ice Shard | ice | 30 | 40 | 100% |
![]() |
The user flash freezes chunks of ice and hurls them. This move always goes first. |
- | Astonish | gho | 15 | 30 | 100% |
![]() |
An attack that may shock the foe into flinching. |
- | Destiny Bond | gho | 5 | - | - |
![]() |
The foe faints if the user does. |
- | Leer | nor | 30 | - | 100% |
![]() |
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
- | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM034 | Shock Wave | ele | 20 | 60 | - |
![]() |
A fast and unavoidable electric attack. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM049 | Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
TM003 | Water Pulse | wat | 20 | 60 | 100% |
![]() |
Attacks with ultrasonic waves. May confuse the foe |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM079 | Frost Breath | ice | 10 | 60 | 90% |
![]() |
The user blows a cold breath on the target. This attack always results in a critical hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM019 | Telekinesis | psy | 15 | - | - |
![]() |
The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM079 | Frost Breath | ice | 10 | 60 | 90% |
![]() |
The user blows a cold breath on the target. This attack always results in a critical hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM019 | Telekinesis | psy | 15 | - | - |
![]() |
The user makes the target float with its psychic power. The target is easier to hit for three turns. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM100 | Confide | nor | 20 | - | - |
![]() |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM085 | Dream Eater | psy | 15 | 100 | 100% |
![]() |
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
TM063 | Embargo | dar | 15 | - | 100% |
![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM070 | Flash | nor | 20 | - | 100% |
![]() |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
TM056 | Fling | dar | 10 | - | 100% |
![]() |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM079 | Frost Breath | ice | 10 | 60 | 90% |
![]() |
The user blows a cold breath on the target. This attack always results in a critical hit. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Creates a wall of light that lowers SP. ATK damage. |
TM066 | Payback | dar | 10 | 50 | 100% |
![]() |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM077 | Psych Up | nor | 10 | - | - |
![]() |
The user hypnotizes itself into copying any stat change made by the foe. |
TM029 | Psychic | psy | 10 | 90 | 100% |
![]() |
An attack that may lower SPCL.DEF. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM020 | Safeguard | nor | 25 | - | - |
![]() |
The user creates a protective field that prevents status problems for five turns. |
TM030 | Shadow Ball | gho | 15 | 80 | 100% |
![]() |
Hurls a black blob that may lower the foe's SP. DEF. |
TM088 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM012 | Taunt | dar | 20 | - | 100% |
![]() |
Taunts the foe into only using attack moves. |
TM025 | Thunder | ele | 10 | 110 | 70% |
![]() |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
TM073 | Thunder Wave | ele | 20 | - | 100% |
![]() |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM024 | Thunderbolt | ele | 15 | 90 | 100% |
![]() |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
TM041 | Torment | dar | 15 | - | 100% |
![]() |
The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Froslass does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
The foe is punched with an icy fist. It may leave the target frozen. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Hurls mud in the foe's face to reduce its accuracy. |
![]() |
Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
![]() |
Signal Beam | bug | 15 | 75 | 100% |
![]() |
The user attacks with a sinister beam of light. It may also confuse the target. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
Cuts the PP of the foe's last move. |
![]() |
Sucker Punch | dar | 5 | 80 | 100% |
![]() |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
![]() |
Trick | psy | 10 | - | 100% |
![]() |
The user catches the foe off guard and swaps the foe's held item with its own. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Block | nor | 5 | - | - |
![]() |
The user blocks the foe's way with arms spread wide to prevent escape. |
![]() |
Headbutt | nor | 15 | 70 | 100% |
![]() |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
The foe is punched with an icy fist. It may leave the target frozen. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Hurls mud in the foe's face to reduce its accuracy. |
![]() |
Ominous Wind | gho | 5 | 60 | 100% |
![]() |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
![]() |
Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
![]() |
Rollout | roc | 20 | 30 | 90% |
![]() |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
![]() |
Signal Beam | bug | 15 | 75 | 100% |
![]() |
The user attacks with a sinister beam of light. It may also confuse the target. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
Cuts the PP of the foe's last move. |
![]() |
Sucker Punch | dar | 5 | 80 | 100% |
![]() |
This move enables the user to attack first. It fails if the foe is not readying an attack, however. |
![]() |
Trick | psy | 10 | - | 100% |
![]() |
The user catches the foe off guard and swaps the foe's held item with its own. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Froslass does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
![]() |
Block | nor | 5 | - | - |
![]() |
The user blocks the foe's way with arms spread wide to prevent escape. |
![]() |
Ice Punch | ice | 15 | 75 | 100% |
![]() |
The foe is punched with an icy fist. It may leave the target frozen. |
![]() |
Icy Wind | ice | 15 | 55 | 95% |
![]() |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
![]() |
Pain Split | nor | 20 | - | - |
![]() |
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. |
![]() |
Signal Beam | bug | 15 | 75 | 100% |
![]() |
The user attacks with a sinister beam of light. It may also confuse the target. |
![]() |
Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
![]() |
Snatch | dar | 10 | - | - |
![]() |
The user steals the effects of any healing or status- changing move the foe attempts to use. |
![]() |
Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
![]() |
Spite | gho | 10 | - | 100% |
![]() |
Cuts the PP of the foe's last move. |
![]() |
Trick | psy | 10 | - | 100% |
![]() |
The user catches the foe off guard and swaps the foe's held item with its own. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Froslass does learn any moves by tutoring. |