Oblivious | Prevents it from becoming infatuated. |
Hidden Thick Fat | Ups resistance to Fire- and Ice-type moves. |
Oblivious | Prevents it from becoming infatuated. |
Snow Cloak | Raises evasion in a hailstorm. |
Hidden Thick Fat | Ups resistance to Fire- and Ice-type moves. |
Oblivious | Prevents it from becoming infatuated. |
Snow Cloak | Raises evasion in a hailstorm. |
Hidden Thick Fat | Ups resistance to Fire- and Ice-type moves. |
Oblivious | Prevents it from becoming infatuated. |
Snow Cloak | Raises evasion in a hailstorm. |
Hidden Thick Fat | Ups resistance to Fire- and Ice-type moves. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
19 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
10 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
42 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
70 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
10 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
42 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
19 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
10 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
70 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
19 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
42 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
10 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
70 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
19 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
42 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
10 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
70 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
19 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
42 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
- | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
- | Horn Attack | nor | 25 | 65 | 100% |
![]() |
An attack using a horn to jab. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
16 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
4 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
28 | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
8 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
13 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
32 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
25 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
40 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Peck | fly | 35 | 35 | 100% |
![]() |
The foe is jabbed with a sharply pointed beak or horn. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
48 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
20 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
65 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
16 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
4 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
28 | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
8 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
13 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
32 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
25 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
40 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Peck | fly | 35 | 35 | 100% |
![]() |
The foe is jabbed with a sharply pointed beak or horn. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
48 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
20 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
65 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
16 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
4 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
28 | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
8 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
13 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
32 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
25 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
40 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Peck | fly | 35 | 35 | 100% |
![]() |
The foe is jabbed with a sharply pointed beak or horn. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
48 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
20 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
65 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
56 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
16 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
4 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
28 | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
8 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
13 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
32 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
25 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
40 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Peck | fly | 35 | 35 | 100% |
![]() |
The foe is jabbed with a sharply pointed beak or horn. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
48 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
20 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
65 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
- | Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
41 | Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
37 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
11 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
- | Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
24 | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
8 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Peck | fly | 35 | 35 | 100% |
![]() |
The foe is jabbed with a sharply pointed beak or horn. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
18 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
52 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
21 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
58 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
46 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
14 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
41 | Thrash | nor | 10 | 120 | 100% |
![]() |
Works 2-3 turns and confuses user. |
37 | Mist | ice | 30 | - | - |
![]() |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
11 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
- | Ancient Power | roc | 5 | 60 | 100% |
![]() |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
24 | Ice Fang | ice | 15 | 65 | 95% |
![]() |
The user bites with cold-infused fangs. It may also make the foe flinch or freeze. |
8 | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
- | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
- | Odor Sleuth | nor | 40 | - | - |
![]() |
Negates the foe's efforts to heighten evasiveness. |
- | Peck | fly | 35 | 35 | 100% |
![]() |
The foe is jabbed with a sharply pointed beak or horn. |
- | Powder Snow | ice | 25 | 40 | 100% |
![]() |
An attack that may cause freezing. |
33 | Fury Attack | nor | 20 | 15 | 85% |
![]() |
Jabs the target 2-5 times. |
5 | Mud Sport | gro | 15 | - | - |
![]() |
Covers the user in mud to raise electrical resistance. |
18 | Mud Bomb | gro | 10 | 65 | 85% |
![]() |
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
28 | Take Down | nor | 20 | 90 | 85% |
![]() |
A tackle that also hurts the user. |
52 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
21 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
58 | Amnesia | psy | 20 | - | - |
![]() |
Sharply raises the user's SPCL.DEF. |
46 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
![]() |
Curls up to conceal weak spots and raise DEFENSE. |
TM043 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
![]() |
Makes the foe flee to end the battle. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM035 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
![]() |
A loud attack that can be used only while asleep. |
TM034 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM003 | Curse | gho | 10 | - | - |
![]() |
Works differently for ghost-types. |
TM040 | Defense Curl | nor | 40 | - | - |
![]() |
Curls up to conceal weak spots and raise DEFENSE. |
TM043 | Detect | fig | 5 | - | - |
![]() |
Evades attack that turn. It may fail. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM020 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM002 | Headbutt | nor | 15 | 70 | 100% |
![]() |
An attack that may make foe flinch. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM016 | Icy Wind | ice | 15 | 55 | 95% |
![]() |
An icy attack that lowers SPEED. |
TM031 | Mud-Slap | gro | 10 | 20 | 100% |
![]() |
Reduces the foe's accuracy. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM008 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM035 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM013 | Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
TM034 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
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Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
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Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
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Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
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An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
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Ups SPCL.DEF with a wall of light. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
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An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
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If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
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Ups SPCL.DEF with a wall of light. |
TM083 | Natural Gift | nor | 15 | - | 100% |
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The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
![]() |
Makes the foe flee to end the battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled. May cause flinching. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM072 | Avalanche | ice | 10 | 60 | 100% |
![]() |
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM078 | Captivate | nor | 20 | - | 100% |
![]() |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM058 | Endure | nor | 10 | - | - |
![]() |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM083 | Natural Gift | nor | 15 | - | 100% |
![]() |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
![]() |
Makes the foe flee to end the battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled. May cause flinching. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM043 | Secret Power | nor | 20 | 70 | 100% |
![]() |
An attack with effects that vary by location. |
TM082 | Sleep Talk | nor | 10 | - | - |
![]() |
While it is asleep, the user randomly uses one of the moves it knows. |
TM076 | Stealth Rock | roc | 20 | - | - |
![]() |
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
![]() |
Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
![]() |
The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
![]() |
1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
![]() |
An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
![]() |
Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
![]() |
Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
![]() |
Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
![]() |
Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
![]() |
The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
![]() |
An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
![]() |
Makes the foe flee to end the battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
![]() |
Large boulders are hurled. May cause flinching. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
![]() |
The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
![]() |
Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
![]() |
Inflicts damage every turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
![]() |
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
![]() |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
![]() |
Poisons the foe with an intensifying toxin. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
![]() |
Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
![]() |
An attack that may freeze the foe. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
![]() |
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM028 | Dig | gro | 10 | 80 | 100% |
![]() |
Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
![]() |
Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
![]() |
Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
![]() |
Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
![]() |
An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
![]() |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
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Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
TM045 | Attract | nor | 15 | - | 100% |
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Makes the opposite gender infatuated. |
TM014 | Blizzard | ice | 5 | 110 | 70% |
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An attack that may freeze the foe. |
TM078 | Bulldoze | gro | 20 | 60 | 100% |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
TM100 | Confide | nor | 20 | - | - |
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The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
TM028 | Dig | gro | 10 | 80 | 100% |
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Digs underground the first turn and strikes next turn. |
TM032 | Double Team | nor | 15 | - | - |
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Creates illusory copies to raise evasiveness. |
TM026 | Earthquake | gro | 10 | 100 | 100% |
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Tough but useless vs. flying foes. |
TM042 | Facade | nor | 20 | 70 | 100% |
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Boosts ATTACK when burned, paralyzed, or poisoned. |
TM021 | Frustration | nor | 20 | - | 100% |
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An attack that is stronger if the TRAINER is disliked. |
TM068 | Giga Impact | nor | 5 | 150 | 90% |
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The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM007 | Hail | ice | 10 | - | - |
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Summons a hailstorm that strikes every turn. |
TM010 | Hidden Power | nor | 15 | 60 | 100% |
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The effectiveness varies with the user. |
TM015 | Hyper Beam | nor | 5 | 150 | 90% |
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1st turn: Attack 2nd turn: Rest |
TM013 | Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
TM016 | Light Screen | psy | 30 | - | - |
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Ups SPCL.DEF with a wall of light. |
TM017 | Protect | nor | 10 | - | - |
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Evades attack, but may fail if used in succession. |
TM018 | Rain Dance | wat | 5 | - | - |
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Boosts water-type moves for 5 turns. |
TM033 | Reflect | psy | 20 | - | - |
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Raises DEFENSE with a barrier. |
TM044 | Rest | psy | 10 | - | - |
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The user sleeps for 2 turns, restoring HP and status. |
TM027 | Return | nor | 20 | - | 100% |
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An attack that increases in power with friendship. |
TM005 | Roar | nor | 20 | - | - |
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Makes the foe flee to end the battle. |
TM080 | Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
TM094 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
TM039 | Rock Tomb | roc | 15 | 60 | 95% |
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Stops the foe from moving with rocks and cuts SPEED. |
TM048 | Round | nor | 15 | 60 | 100% |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM037 | Sandstorm | roc | 10 | - | - |
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Inflicts damage every turn. |
TM088 | Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
TM071 | Stone Edge | roc | 5 | 100 | 80% |
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The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. |
TM090 | Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM087 | Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM006 | Toxic | poi | 10 | - | 90% |
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Poisons the foe with an intensifying toxin. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
HM06 | Rock Smash | fig | 15 | 40 | 100% |
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The user attacks with a punch. This may also lower the target's Defense stat. This move can also shatter rocks in the field. |
HM04 | Strength | nor | 15 | 80 | 100% |
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A powerful physi-cal attack. |
gs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Piloswine does learn any moves by tutoring. |
c | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Ice Beam | ice | 10 | 90 | 100% |
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An attack that may freeze the foe. |
rs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Piloswine does learn any moves by tutoring. |
e | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Defense Curl | nor | 40 | - | - |
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Curls up to conceal weak spots and raise DEFENSE. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Endure | nor | 10 | - | - |
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The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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Swagger | nor | 15 | - | 90% |
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The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
fl | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Body Slam | nor | 15 | 85 | 100% |
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A full-body slam that may cause paralysis. |
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Double-Edge | nor | 15 | 120 | 100% |
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A tackle that also hurts the user. |
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Mimic | nor | 10 | - | - |
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Copies a move used by the foe. |
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Rock Slide | roc | 10 | 75 | 90% |
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Large boulders are hurled. May cause flinching. |
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Substitute | nor | 10 | - | - |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
dp | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Piloswine does learn any moves by tutoring. |
p | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the target's HP to equal the user's HP. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
hs | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Ancient Power | roc | 5 | 60 | 100% |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the target's HP to equal the user's HP. |
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Headbutt | nor | 15 | 70 | 100% |
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An attack that may make foe flinch. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Mud-Slap | gro | 10 | 20 | 100% |
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Reduces the foe's accuracy. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
bw | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Piloswine does learn any moves by tutoring. |
b2w2 | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
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Earth Power | gro | 10 | 90 | 100% |
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The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
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Endeavor | nor | 5 | - | 100% |
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An attack move that cuts down the target's HP to equal the user's HP. |
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Icy Wind | ice | 15 | 55 | 95% |
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An icy attack that lowers SPEED. |
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Sleep Talk | nor | 10 | - | - |
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While it is asleep, the user randomly uses one of the moves it knows. |
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Snore | nor | 15 | 50 | 100% |
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A loud attack that can be used only while asleep. |
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Stealth Rock | roc | 20 | - | - |
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The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
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Superpower | fig | 5 | 120 | 100% |
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The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
xy | Name | Type | PP | Pwr. | Acc. | Class | Definition |
---|---|---|---|---|---|---|---|
Piloswine does learn any moves by tutoring. |